Scippy

SCIP

Solving Constraint Integer Programs

bandit.c
Go to the documentation of this file.
1/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
2/* */
3/* This file is part of the program and library */
4/* SCIP --- Solving Constraint Integer Programs */
5/* */
6/* Copyright (c) 2002-2024 Zuse Institute Berlin (ZIB) */
7/* */
8/* Licensed under the Apache License, Version 2.0 (the "License"); */
9/* you may not use this file except in compliance with the License. */
10/* You may obtain a copy of the License at */
11/* */
12/* http://www.apache.org/licenses/LICENSE-2.0 */
13/* */
14/* Unless required by applicable law or agreed to in writing, software */
15/* distributed under the License is distributed on an "AS IS" BASIS, */
16/* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. */
17/* See the License for the specific language governing permissions and */
18/* limitations under the License. */
19/* */
20/* You should have received a copy of the Apache-2.0 license */
21/* along with SCIP; see the file LICENSE. If not visit scipopt.org. */
22/* */
23/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
24
25/**@file bandit.c
26 * @ingroup OTHER_CFILES
27 * @brief internal API of bandit algorithms and bandit virtual function tables
28 * @author Gregor Hendel
29 */
30
31/*---+----1----+----2----+----3----+----4----+----5----+----6----+----7----+----8----+----9----+----0----+----1----+----2*/
32
33#include <assert.h>
34#include <string.h>
35#include "scip/bandit.h"
36#include "scip/pub_bandit.h"
37#include "scip/struct_bandit.h"
38#include "scip/struct_set.h"
39#include "scip/set.h"
40
41/** creates and resets bandit algorithm */
43 SCIP_BANDIT** bandit, /**< pointer to bandit algorithm data structure */
44 SCIP_BANDITVTABLE* banditvtable, /**< virtual table for this bandit algorithm */
45 BMS_BLKMEM* blkmem, /**< block memory for parameter settings */
46 BMS_BUFMEM* bufmem, /**< buffer memory */
47 SCIP_Real* priorities, /**< nonnegative priorities for each action, or NULL if not needed */
48 int nactions, /**< the positive number of actions for this bandit */
49 unsigned int initseed, /**< initial seed for random number generation */
50 SCIP_BANDITDATA* banditdata /**< algorithm specific bandit data */
51 )
52{
53 SCIP_BANDIT* banditptr;
54 assert(bandit != NULL);
55 assert(banditvtable != NULL);
56
57 /* the number of actions must be positive */
58 if( nactions <= 0 )
59 {
60 SCIPerrorMessage("Cannot create bandit selector with %d <= 0 actions\n", nactions);
61
62 return SCIP_INVALIDDATA;
63 }
64
65 SCIP_ALLOC( BMSallocBlockMemory(blkmem, bandit) );
66 assert(*bandit != NULL);
67 banditptr = *bandit;
68 banditptr->vtable = banditvtable;
69 banditptr->data = banditdata;
70 banditptr->nactions = nactions;
71
72 SCIP_CALL( SCIPrandomCreate(&banditptr->rng, blkmem, initseed) );
73
74 SCIP_CALL( SCIPbanditReset(bufmem, banditptr, priorities, initseed) );
75
76 return SCIP_OKAY;
77}
78
79/** calls destructor and frees memory of bandit algorithm */
81 BMS_BLKMEM* blkmem, /**< block memory */
82 SCIP_BANDIT** bandit /**< pointer to bandit algorithm data structure */
83 )
84{
85 SCIP_BANDIT* banditptr;
86 SCIP_BANDITVTABLE* vtable;
87 assert(bandit != NULL);
88 assert(*bandit != NULL);
89
90 banditptr = *bandit;
91 vtable = banditptr->vtable;
92 assert(vtable != NULL);
93
94 /* call bandit specific data destructor */
95 if( vtable->banditfree != NULL )
96 {
97 SCIP_CALL( vtable->banditfree(blkmem, banditptr) );
98 }
99
100 /* free random number generator */
101 SCIPrandomFree(&banditptr->rng, blkmem);
102
103 BMSfreeBlockMemory(blkmem, bandit);
104
105 return SCIP_OKAY;
106}
107
108/** reset the bandit algorithm */
110 BMS_BUFMEM* bufmem, /**< buffer memory */
111 SCIP_BANDIT* bandit, /**< pointer to bandit algorithm data structure */
112 SCIP_Real* priorities, /**< nonnegative priorities for each action, or NULL if not needed */
113 unsigned int seed /**< initial seed for random number generation */
114 )
115{
116 SCIP_BANDITVTABLE* vtable;
117
118 assert(bandit != NULL);
119 assert(bufmem != NULL);
120
121 vtable = bandit->vtable;
122 assert(vtable != NULL);
123 assert(vtable->banditreset != NULL);
124
125 /* test if the priorities are nonnegative */
126 if( priorities != NULL )
127 {
128 int i;
129
130 assert(SCIPbanditGetNActions(bandit) > 0);
131
132 for( i = 0; i < SCIPbanditGetNActions(bandit); ++i )
133 {
134 if( priorities[i] < 0 )
135 {
136 SCIPerrorMessage("Negative priority for action %d\n", i);
137
138 return SCIP_INVALIDDATA;
139 }
140 }
141 }
142
143 /* reset the random seed of the bandit algorithm */
144 SCIPrandomSetSeed(bandit->rng, seed);
145
146 /* call the reset callback of the bandit algorithm */
147 SCIP_CALL( vtable->banditreset(bufmem, bandit, priorities) );
148
149 return SCIP_OKAY;
150}
151
152/** select the next action */
154 SCIP_BANDIT* bandit, /**< bandit algorithm data structure */
155 int* action /**< pointer to store the selected action */
156 )
157{
158 assert(bandit != NULL);
159 assert(action != NULL);
160
161 *action = -1;
162
163 assert(bandit->vtable->banditselect != NULL);
164
165 SCIP_CALL( bandit->vtable->banditselect(bandit, action) );
166
167 assert(*action >= 0);
168 assert(*action < SCIPbanditGetNActions(bandit));
169
170 return SCIP_OKAY;
171}
172
173/** update the score of the selected action */
175 SCIP_BANDIT* bandit, /**< bandit algorithm data structure */
176 int action, /**< index of action for which the score should be updated */
177 SCIP_Real score /**< observed gain of the i'th action */
178 )
179{
180 assert(bandit != NULL);
181 assert(0 <= action && action < SCIPbanditGetNActions(bandit));
182 assert(bandit->vtable->banditupdate != NULL);
183
184 SCIP_CALL( bandit->vtable->banditupdate(bandit, action, score) );
185
186 return SCIP_OKAY;
187}
188
189/** get data of this bandit algorithm */
191 SCIP_BANDIT* bandit /**< bandit algorithm data structure */
192 )
193{
194 assert(bandit != NULL);
195
196 return bandit->data;
197}
198
199/** set the data of this bandit algorithm */
201 SCIP_BANDIT* bandit, /**< bandit algorithm data structure */
202 SCIP_BANDITDATA* banditdata /**< bandit algorihm specific data, or NULL */
203 )
204{
205 assert(bandit != NULL);
206
207 bandit->data = banditdata;
208}
209
210/** internal method to create a bandit VTable */
211static
213 SCIP_BANDITVTABLE** banditvtable, /**< pointer to virtual table for bandit algorithm */
214 const char* name, /**< a name for the algorithm represented by this vtable */
215 SCIP_DECL_BANDITFREE ((*banditfree)), /**< callback to free bandit specific data structures */
216 SCIP_DECL_BANDITSELECT((*banditselect)), /**< selection callback for bandit selector */
217 SCIP_DECL_BANDITUPDATE((*banditupdate)), /**< update callback for bandit algorithms */
218 SCIP_DECL_BANDITRESET ((*banditreset)) /**< update callback for bandit algorithms */
219 )
220{
221 SCIP_BANDITVTABLE* banditvtableptr;
222
223 assert(banditvtable != NULL);
224 assert(name != NULL);
225 assert(banditfree != NULL);
226 assert(banditselect != NULL);
227 assert(banditupdate != NULL);
228 assert(banditreset != NULL);
229
230 /* allocate memory for this virtual function table */
231 SCIP_ALLOC( BMSallocMemory(banditvtable) );
232 BMSclearMemory(*banditvtable);
233
234 SCIP_ALLOC( BMSduplicateMemoryArray(&(*banditvtable)->name, name, strlen(name)+1) );
235 banditvtableptr = *banditvtable;
236 banditvtableptr->banditfree = banditfree;
237 banditvtableptr->banditselect = banditselect;
238 banditvtableptr->banditupdate = banditupdate;
239 banditvtableptr->banditreset = banditreset;
240
241 return SCIP_OKAY;
242}
243
244/** create a bandit VTable for bandit algorithm callback functions */
246 SCIP_BANDITVTABLE** banditvtable, /**< pointer to virtual table for bandit algorithm */
247 const char* name, /**< a name for the algorithm represented by this vtable */
248 SCIP_DECL_BANDITFREE ((*banditfree)), /**< callback to free bandit specific data structures */
249 SCIP_DECL_BANDITSELECT((*banditselect)), /**< selection callback for bandit selector */
250 SCIP_DECL_BANDITUPDATE((*banditupdate)), /**< update callback for bandit algorithms */
251 SCIP_DECL_BANDITRESET ((*banditreset)) /**< update callback for bandit algorithms */
252 )
253{
254 assert(banditvtable != NULL);
255 assert(name != NULL);
256 assert(banditfree != NULL);
257 assert(banditselect != NULL);
258 assert(banditupdate != NULL);
259 assert(banditreset != NULL);
260
261 SCIP_CALL_FINALLY( doBanditvtableCreate(banditvtable, name, banditfree, banditselect, banditupdate, banditreset),
262 SCIPbanditvtableFree(banditvtable) );
263
264 return SCIP_OKAY;
265}
266
267
268/** free a bandit virtual table for bandit algorithm callback functions */
270 SCIP_BANDITVTABLE** banditvtable /**< pointer to virtual table for bandit algorithm */
271 )
272{
273 assert(banditvtable != NULL);
274 if( *banditvtable == NULL )
275 return;
276
277 BMSfreeMemoryArrayNull(&(*banditvtable)->name);
278 BMSfreeMemory(banditvtable);
279}
280
281/** return the name of this bandit virtual function table */
283 SCIP_BANDITVTABLE* banditvtable /**< virtual table for bandit algorithm */
284 )
285{
286 assert(banditvtable != NULL);
287
288 return banditvtable->name;
289}
290
291
292/** return the random number generator of a bandit algorithm */
294 SCIP_BANDIT* bandit /**< bandit algorithm data structure */
295 )
296{
297 assert(bandit != NULL);
298
299 return bandit->rng;
300}
301
302/** return number of actions of this bandit algorithm */
304 SCIP_BANDIT* bandit /**< bandit algorithm data structure */
305 )
306{
307 assert(bandit != NULL);
308
309 return bandit->nactions;
310}
SCIP_RETCODE SCIPbanditvtableCreate(SCIP_BANDITVTABLE **banditvtable, const char *name, SCIP_DECL_BANDITFREE((*banditfree)), SCIP_DECL_BANDITSELECT((*banditselect)), SCIP_DECL_BANDITUPDATE((*banditupdate)), SCIP_DECL_BANDITRESET((*banditreset)))
Definition: bandit.c:245
SCIP_RETCODE SCIPbanditFree(BMS_BLKMEM *blkmem, SCIP_BANDIT **bandit)
Definition: bandit.c:80
void SCIPbanditSetData(SCIP_BANDIT *bandit, SCIP_BANDITDATA *banditdata)
Definition: bandit.c:200
void SCIPbanditvtableFree(SCIP_BANDITVTABLE **banditvtable)
Definition: bandit.c:269
SCIP_RETCODE SCIPbanditReset(BMS_BUFMEM *bufmem, SCIP_BANDIT *bandit, SCIP_Real *priorities, unsigned int seed)
Definition: bandit.c:109
static SCIP_RETCODE doBanditvtableCreate(SCIP_BANDITVTABLE **banditvtable, const char *name, SCIP_DECL_BANDITFREE((*banditfree)), SCIP_DECL_BANDITSELECT((*banditselect)), SCIP_DECL_BANDITUPDATE((*banditupdate)), SCIP_DECL_BANDITRESET((*banditreset)))
Definition: bandit.c:212
SCIP_RETCODE SCIPbanditCreate(SCIP_BANDIT **bandit, SCIP_BANDITVTABLE *banditvtable, BMS_BLKMEM *blkmem, BMS_BUFMEM *bufmem, SCIP_Real *priorities, int nactions, unsigned int initseed, SCIP_BANDITDATA *banditdata)
Definition: bandit.c:42
SCIP_BANDITDATA * SCIPbanditGetData(SCIP_BANDIT *bandit)
Definition: bandit.c:190
internal methods for bandit algorithms
#define NULL
Definition: def.h:266
#define SCIP_ALLOC(x)
Definition: def.h:384
#define SCIP_Real
Definition: def.h:172
#define SCIP_CALL(x)
Definition: def.h:373
#define SCIP_CALL_FINALLY(x, y)
Definition: def.h:415
SCIP_RETCODE SCIPbanditUpdate(SCIP_BANDIT *bandit, int action, SCIP_Real score)
Definition: bandit.c:174
int SCIPbanditGetNActions(SCIP_BANDIT *bandit)
Definition: bandit.c:303
SCIP_RANDNUMGEN * SCIPbanditGetRandnumgen(SCIP_BANDIT *bandit)
Definition: bandit.c:293
SCIP_RETCODE SCIPbanditSelect(SCIP_BANDIT *bandit, int *action)
Definition: bandit.c:153
const char * SCIPbanditvtableGetName(SCIP_BANDITVTABLE *banditvtable)
Definition: bandit.c:282
#define BMSfreeMemory(ptr)
Definition: memory.h:145
#define BMSfreeBlockMemory(mem, ptr)
Definition: memory.h:465
#define BMSallocBlockMemory(mem, ptr)
Definition: memory.h:451
#define BMSduplicateMemoryArray(ptr, source, num)
Definition: memory.h:143
#define BMSclearMemory(ptr)
Definition: memory.h:129
struct BMS_BlkMem BMS_BLKMEM
Definition: memory.h:437
#define BMSfreeMemoryArrayNull(ptr)
Definition: memory.h:148
#define BMSallocMemory(ptr)
Definition: memory.h:118
void SCIPrandomFree(SCIP_RANDNUMGEN **randnumgen, BMS_BLKMEM *blkmem)
Definition: misc.c:10095
SCIP_RETCODE SCIPrandomCreate(SCIP_RANDNUMGEN **randnumgen, BMS_BLKMEM *blkmem, unsigned int initialseed)
Definition: misc.c:10079
void SCIPrandomSetSeed(SCIP_RANDNUMGEN *randnumgen, unsigned int initseed)
Definition: misc.c:10025
public methods for bandit algorithms
#define SCIPerrorMessage
Definition: pub_message.h:64
internal methods for global SCIP settings
const char * name
Definition: struct_bandit.h:49
SCIP_RANDNUMGEN * rng
Definition: struct_bandit.h:60
SCIP_BANDITVTABLE * vtable
Definition: struct_bandit.h:59
SCIP_BANDITDATA * data
Definition: struct_bandit.h:62
data structures for bandit selection algorithms
datastructures for global SCIP settings
#define SCIP_DECL_BANDITUPDATE(x)
Definition: type_bandit.h:75
#define SCIP_DECL_BANDITFREE(x)
Definition: type_bandit.h:63
struct SCIP_BanditData SCIP_BANDITDATA
Definition: type_bandit.h:56
#define SCIP_DECL_BANDITSELECT(x)
Definition: type_bandit.h:69
#define SCIP_DECL_BANDITRESET(x)
Definition: type_bandit.h:82
@ SCIP_INVALIDDATA
Definition: type_retcode.h:52
@ SCIP_OKAY
Definition: type_retcode.h:42
enum SCIP_Retcode SCIP_RETCODE
Definition: type_retcode.h:63